

– New character change window, now it is easy to switch between characters – Character can carry weapons visually, you can declare as many carry locations in character’s body as you want and any weapon can be carried in multiple carry locations – Limiting weapon count that character can carry Info texts are using 2d screen space canvas now.

– Changed Info text logic to show multiple messages on screen at once. (mobile friendly,flexible, easy to use, easy to modify, better performance, still 3d & world space canvas) – Changed menu style to dropdown buttons. – Lower body layer with turning animations when idle aiming&throwing – Support for Scoped weapons (‘Zoom logic’ – including sniper & other weapons) (Currently: half animation & half Ik depended) – Throwables (5 example throwable prefabs)
